SPECIAL:
Invitation to submit your research demo for AWE - AR & VR event series in Tel Aviv, Israel. November 5th, 2018
Deadline: October 15th, 2018 midnight (your location.) Winners will be notified by Oct 17th.
Details here: AWE Tel Aviv, Nov 5th, 2018
Volume 11, Number 2 (2018):
Assembled 2018 (Part 2)
|
Issue Editors: Angie Cox, Trident University International; Edgardo Donovan, Trident University International; Miao Feng, NORC at the University of Chicago; Felipe Nunes, Federal University of Rio Grande do Sul, Brazil. The second part of Assembled 2018 includes five studies demonstrating rigor over a vast variety of themes tethered to Virtual World use. Studying VR/AR technologies use & development, examining online storytelling forum threads in WoW, analyzing Africans’ representation in video games, investigating business and English classes’ use of Multiplayer-Online Games, and testing the use of a mixed reality environment with undergraduate special education students. This issue has been crafted to meet the expectations of researchers and practitioners.
Original Call: CfP: Assembled 2018 |
Issue Editor Corner
Angie Marie Cox, Edgardo Donovan, Miao Feng, Felipe NunesPeer Reviewed Research Papers
Dreaming the Virtual: How Lucid Dream Practice Can Inform VR Development
Kevin Healey
Virtual Sense of Community in a World of Warcraft® Storytelling Open Forum Thread
Dean Anthony Fabi GuiRepresentations of Africans in Popular Video Games in the U.S
Rebecca Y. Bayeck, Tutaleni I. Asino, Patricia A. YoungPapia Bawa, Sunnie Lee Watson, William Watson
Our past issues:












