Volume 1, Number 1 (July 2008): Virtual Worlds Research: Past, Present and Future
Table of Contents
| Editor’s Introduction |
| Jeremiah Spence |
Invited articles
| Cityspace, Cyberspace, and the Spatiology of Information | |
| Michael L. Benedikt | |
| Abstract | PDF |
| Another Time, Another Space: Virtual Worlds, Myths and Imagination | |
| Maria Beatrice Bittarello | |
| Abstract | PDF |
| Meeting in the Ether: A brief history of virtual worlds as a medium for user-created events | |
| Bruce Damer | |
| Abstract | PDF |
| The Lessons of Lucasfilm's Habitat | |
| Chip Morningstar, F. Randall Farmer | |
| Abstract | PDF |
| Virtual communities - exchanging ideas through computer bulletin boards | |
| Howard Rheingold | |
| Abstract | PDF |
Research Papers
| Inductive Metanomics: Economic Experiments in Virtual Worlds | |
| Stephen A Atlas | |
| Abstract | PDF |
| Virtual World and Real World Permeability: Transference of Positive Benefits for Marginalized Gay and Lesbian Populations | |
| Jonathan Cabiria | |
| Abstract | PDF |
| Help – Somebody Robbed my Second Life Avatar! | |
| James Elliott, S E Kruck | |
| Abstract | PDF |
| Towards a Theoretically-Grounded Framework for Evaluating Immersive Business Models and Applications: Analysis of Ventures in Second Life | |
| Henry M. Kim, Kelly Lyons, Mary Ann Cunningham | |
| Abstract | PDF |
| A Typology of Virtual Worlds: Historical Overview and Future Directions | |
| Paul R. Messinger, Eleni Stroulia, Kelly Lyons | |
| Abstract | PDF |
| From a Video Game in a Virtual World to Collaborative Visual Analytic Tools | |
| Theresa A. O’Connell, Yee-Yin Choong, John Grantham, Michael Moriarty, Wyatt Wong | |
| Abstract | PDF |
Research-in-brief papers
| Avatars Are For Real: Virtual Communities and Public Spheres | |
| Eiko Ikegami, Piet Hut | |
| Abstract | PDF |
| 3D3C Real Virtual Worlds Defined: The Immense Potential of Merging 3D, Community, Creation, and Commerce | |
| Yesha Sivan | |
| Abstract | PDF |
| Second Life Mixed Reality Broadcasts: A Timeline of Practical Experiments at the NASA CoLab Island | |
| Stephanie Smith | |
| Abstract | PDF |
Monographs
| How Open Source Software Will Affect Virtual Worlds | |
| Francis X. Taney, Jr. | |
| Abstract | PDF |
“Think pieces”
| Toward a Definition of “Virtual Worlds” | |
| Mark W Bell | |
| Abstract | PDF |
| Defining Virtual Worlds and Virtual Environments | |
| Ralph Schroeder | |
| Abstract | PDF |
