Join Our Subscribers List (Max one email per week) Note: Subscribing to our mailing list is different from being a JVWR user. To become a JVWR user (editor, author, reviewer) please see REGISTER on the right-hand menu of this page.

AddThis Social Bookmark Button

Get RSS for the Papers.

Follow us:

Twitter @TheJVWR

Facebook TheJVWR



Singapore Internet Research Centre


Texas Digital Library


University of Texas at Austin / RTF
Radio, TV and Film - UT-Austin

Creative Commons License


CrossRef Member



Indexed by EBSCO.


Quick Links

Handbook on 3D3C platforms cover








Volume 6, Number 2 (2013):


JVWR Cover for Arts issue, June 2013

The editorial team for this issue includes:


Celeste Lovette Guichard, Savannah College of Art and Design

Laura Salciuviene, Lancaster University Management School, UK

Gary Hardee, University of Texas at Dallas, TX, USA


An important single thread runs through this issue: the exploration of artistic “process”. The importance of process in various instantiations to all of these articles renders this issue more specifically about “ars” in the Latin sense -- ars being a skill or a craft that usually, but certainly not always, results in an artistic object. As Elbert Hubbard, the founder of the Arts and Crafts community of Roycroft, said, “Art is not a thing, it is a way” -- it is the “way” of art in virtual worlds that we invite you to read about in the following pages.


Original Call: CFP: Arts

Managing Editor Corner

Achieving Arete: Being the Best You Can Be

Yesha Y. Sivan

Issue Editors' Corner

Introduction: Arts in Virtual Worlds
Celeste Lovette Guichard

Peer Reviewed Research Papers

Art Medium Too: Avatar, Art, and Assemblages

Christine Liao

Kromosomer – an Experience in Shared Creative Work and Expression

Heidi Dahlsveen, Catarina Carneiro de Sousa

Museum Discovery Institute: Girls Designing in Cyberspace

Suzanne Kolodziej, Margaret Corbit, Jennifer Wofford


Ten Possible States in the Age of 3D3C Art: The Contil Case

Yesha Y. Sivan, Ilana Salama-Ortar, Gary M. Hardee, Omer Kaspi

Virtual World Television Products and Practices: Comparing Television Production in Second Life to Traditional Television Production

CarrieLynn D. Reinhard, Pooky Amsterdam


Content Management for the Live Music Industry in Virtual Worlds: Challenges and Opportunities

Marco Lüthy, Jean-Julien Aucouturier

Login as Author, Reviewer, Editor:





If you are already a user, please use the LOGIN link above to reset your password. Not yet a user? Please click REGISTER.


How to Register, Log In and Submit papers



Planned Issues

Volume 10, Number 1 (2017)

Theme: Assembled 2017

Call: Assembled 2017

Issue Editors: Nikhill Moro (Norfolk State University, USA) & Victoria McArthur (University of Toronto, Canada)
Publication: Q1 2017
Status: Call closed. In review.




Volume 10, Number 2 (2017)
Theme: Real Virtual Relationships
Call: CfP: Relationships
Issue Editors: Richard E. Ferdig (Kent State University, USA), Kristine E. Pytash (Kent State University, USA), Elyse Graham (SUNY Stony Brook, USA), Glenn W. Muschert (Miami University, USA)
Publication: Q2 2017
Status: Open. Please submit.




Volume 10, Number 3 (2017)
Theme: EVE Online
Call: CfP: EVE Online
Issue Editors: Kelly Bergstrom (York University, Canada) & Marcus Carter (The University of Sydney, Australia)
Publication: Q4 2017
Status: Open. Please submit.




Volume 11, Number 1 (2018)

Theme: Assembled 2018

Call: CFP: General Call for Papers

Issue Editors: TBD
Publication: Q1 2018
Status: Open. Submit any time.




Volume 11, Number 2 (2018)

Theme: Mindfulness & Flow

Call: CfP: Mindfulness & Flow

Issue Editors: TBD
Publication: Q2 2018
Status: Open. Submit proposals.



We are enlisting editors for the theme issues.



Suggested Issues

  • Hardware
  • Impact (on People, Places, and Organizations)
  • Money
  • 3D Printing
  • Bleeding innovations


 For more information see: For Issue Editor