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Publisher:

Virtual Worlds Institute


Creative Commons License

CrossRef Member

 

 

The Journal of Virtual Worlds Research is indexed by EBSCO.

Volume 1, Number 2 (2008):

Consumer Behavior

Stigmatized Identity of the Newbie

The editorial team for this issue includes:

 

Natalie Wood, Saint Joseph’s University, Philadelphia
 

With so many people making the virtual leap many marketers are eager to join them and stake their claim in this new landscape. Unfortunately for many their efforts have failed to live up to expectations and they have since withdrawn.

 

So what, do we need to do differently in virtual worlds than we do in the real world in order to achieve success? In this issue we aim to stimulate dialogue by exploring what, if any, differences exist between real world and virtual world consumer behavior.

 

Topics addressed include body image, virtual goods and brand value.


Issue Editor′s Corner

Editor′s Introduction

Natalie Wood

Peer Reviewed Research Papers

Consuming Code: Use-Value, Exchange-Value, and the Role of Virtual Goods in Second Life

Jennifer Martin

 

Virtual World Affordances: Enhancing Brand Value

So Ra Park, Fiona Fui-Hoon Nah, David DeWester, Brenda Eschenbrenner, Sunran Jeon

 

On the Relationship between My Avatar and Myself

Paul R Messinger, Xin Ge, Eleni Stroulia, Kelly Lyons, Kristen Smirnov, Michael Bone

 

The Social Construction of Virtual Reality and the Stigmatized Identity of the Newbie

Robert E. Boostrom, Jr.

 

The “New” Virtual Consumer: Exploring the Experiences of New Users

Lyle R Wetsch

Research Papers

Ugly Duckling by Day, Super Model by Night: The Influence of Body Image on the Use of Virtual Worlds

Enrique Becerra, Mary Ann Stutts

 

Symbolic and Experiential Consumption of Body in Virtual Worlds: from (Dis)Embodiment to Symembodiment

Handan Vicdan, Ebru Ulusoy

 

Demographics of Virtual Worlds

Jeremiah Spence

“Think pieces”

Surveillance, Consumers, and Virtual Worlds

Douglas R Dechow

 

Second Life and Hyperreality

Michel Maffesoli

 

Having But Not Holding: Consumerism & Commodification in Second Life

Lori Landay

 

Metaverse: A New Dimension?

Yohan Launay, Nicolas Mas

 

Virtual Worlds Research: Global X Local Agendas

Gilson Schwartz

 

Real Virtual Worlds SOS (State of Standards) Q3-2008

Yesha Sivan

 

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Publication Calendar (Updates)

2012 Call for Reviewers

See For Reviewers.

 

Volume 5, Number 1 (2012)

Theme: Assembled (2012)

Call: papers in the system

Guest Editors:

David Kurt Herold, HK Polytechnic University, Hong Kong

Natalia Rybas, Indiana University East

Shailey Minocha, The Open University, UK

 

Publication: 2012 Q1

Status: Call is close - now in editing

 

Volume 5, Number 2 (2012)

Theme: Asian Perspectives

CallCFP: Asian Perspective

Guest Editors:

Kenneth Y T Lim, National Institute of Education, Singapore

Young Hoan Cho, National Institute of Education, Singapore

Michael Vallance, Future University, Hakodate, Japan

 

Publication: 2012 Q3

Status: Call done. Please Submit.

 

Volume 5, Number 3 (2012)

Theme: Managerial and Commercial Applications

Call: CFP: Managerial and Commercial Applications

Guest Editors:

Shu Schiller, Wright State University
Brian Mennecke, Iowa State University
Fiona Fui-Hoon Nah, University of Nebraska-Lincoln

 

Publication: 2012 Q4

Status: Call done. Please Submit.

 

MCIS 2012 A Special Call

Real Virtual Worlds and Serious Games

September 2012, Guimarães, Portugal

Call: CFP: Real Virtual Worlds and Serious Games

 

Volume 6, Number 1 (2013)

Theme: Assembled (2013)

Call: TBD

Guest Editors:

TBD

 

Publication: 2013 Q1

Status: Working on Call

 

Volume 6, Number 2 (2013)

Theme: Law and Virtual Worlds

Call: CFP: Law and Virtual Worlds

Guest Editors:

Melissa de Zwart, University of Adelaide, Australia
Greg Lastowka, Rutgers University, US
Dan Hunter, New York Law School, US
 

Publication: 2013 Q2

Status: Call done. Please Submit.

 

Volume 6, Number 3 (2013)

Theme: Impact (on People, Places, and Organizations)

Call: TBD

Guest Editors:

TBD

 

Publication: 2013 Q4

Status: enlisting editors